About

Hi, I’m Nikolaj Munk Binder Jensen! I’m a 2022 game design graduate from The Royal Danish Academy – Architecture, Design, Conservation.

I’m especially interested in experience design, tabletop games, treasure hunts, puzzles, rule-breaking, cheating, houseruling, homebrew, and (I know, I know) emergent gameplay. People yell at me for trying to break games instead of playing them. I’m always happy to talk about games, tech art, and weird little projects. The easiest way to reach me is through Twitter or email. You can find all my games on itch.io.

I’ve got skills and experience within UX design, game design, physical and digital prototyping, graphic design, and a million other little things I’ve picked up along the way. I’m good at Unity and Photoshop, reasonably proficient with Blender and InDesign, and I know more than enough programming to get by.